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About the Department

A studio, technology, and research department within TTU.

Graphic Design Technology brings together applied art, communication, production, media, packaging, and public service in one practice-led academic culture.

Identity

Training creative professionals for visual communication and production.

The Department prepares students for design employment, technical production, entrepreneurship, community communication, research, and further academic progression.

Studio

Visual Thinking

Concept development, typography, composition, drawing, image-making, critique, and portfolio discipline.

Technology

Production Practice

Prepress, printing, publishing, packaging, animation, photography, and digital media workflows.

Service

Public Communication

Community signage, health communication, exhibitions, consultancy, and industry-facing design support.

Black lecturers and students reviewing archival design work.

Vision and Mission

World-class graphic design manpower for Ghana and abroad.

The Department equips students through tertiary graphic design education, applied arts, teaching, research, industry engagement, and professional development.

  • VVision
    Excellent art education, industry support, and human resource development.
  • MMission
    Tertiary graphic design education through the application of arts and research.
  • GGoal
    Competent graduates with creative, technical, managerial, and entrepreneurial skills.

Milestones

From Commercial Arts to Graphic Design Technology.

The Department’s story follows Ghana’s technical education reforms, growth in design technology, and a widening role in research and community communication.

1992

Commercial Arts foundation

HND Commercial Arts began as part of tertiary technical education development.

2008

Department established

Graphic Design Technology grew from the former Fine Art Department into a dedicated route.

2022

Graphics @30

The anniversary marked three decades of graphics education and public design contribution.

2023

Curriculum progress

Top-up and HND curriculum work strengthened flexible and current academic pathways.

Facilities and Culture

Learning happens around tables, machines, cameras, screens, proofs, and critique walls.

The Department’s identity is practical: students make work, test it, discuss it, revise it, and prepare it for audiences beyond the classroom.

Students building packaging prototypes.

Packaging Studio

Mockups, dielines, labels, folding, cutting, and material judgement.

Students setting up a photography studio.

Photography

Lighting setups, product shots, documentation, and visual research.

Students reviewing printed proofs.

Print Lab

Proofs, colour checks, prepress, output, paper, and finishing awareness.

Lecturers and students reviewing publications.

Research Room

Books, papers, documentation, peer review, and applied design inquiry.