About the Department
A studio, technology, and research department within TTU.
Graphic Design Technology brings together applied art, communication, production, media, packaging, and public service in one practice-led academic culture.
Identity
Training creative professionals for visual communication and production.
The Department prepares students for design employment, technical production, entrepreneurship, community communication, research, and further academic progression.
Visual Thinking
Concept development, typography, composition, drawing, image-making, critique, and portfolio discipline.
Production Practice
Prepress, printing, publishing, packaging, animation, photography, and digital media workflows.
Public Communication
Community signage, health communication, exhibitions, consultancy, and industry-facing design support.

Vision and Mission
World-class graphic design manpower for Ghana and abroad.
The Department equips students through tertiary graphic design education, applied arts, teaching, research, industry engagement, and professional development.
- VVision
Excellent art education, industry support, and human resource development. - MMission
Tertiary graphic design education through the application of arts and research. - GGoal
Competent graduates with creative, technical, managerial, and entrepreneurial skills.
Milestones
From Commercial Arts to Graphic Design Technology.
The Department’s story follows Ghana’s technical education reforms, growth in design technology, and a widening role in research and community communication.
Commercial Arts foundation
HND Commercial Arts began as part of tertiary technical education development.
Department established
Graphic Design Technology grew from the former Fine Art Department into a dedicated route.
Graphics @30
The anniversary marked three decades of graphics education and public design contribution.
Curriculum progress
Top-up and HND curriculum work strengthened flexible and current academic pathways.
Facilities and Culture
Learning happens around tables, machines, cameras, screens, proofs, and critique walls.
The Department’s identity is practical: students make work, test it, discuss it, revise it, and prepare it for audiences beyond the classroom.

Packaging Studio
Mockups, dielines, labels, folding, cutting, and material judgement.

Photography
Lighting setups, product shots, documentation, and visual research.

Print Lab
Proofs, colour checks, prepress, output, paper, and finishing awareness.

Research Room
Books, papers, documentation, peer review, and applied design inquiry.
People
Academic, technical, administrative, and support staff.
The Department’s staff culture combines design teaching, technical lab support, research supervision, mentorship, and student-facing administration.
Academic Staff
Lecturers and senior lecturers working across art education, graphics, printing, media, publishing, and photography.
Technical Staff
Technicians supporting computer graphics, printing, packaging, animation, photography, and studio production.
Research Mentors
Staff supporting papers, books, exhibitions, research writing, postgraduate study, and peer review.
Operations
Administrative support that keeps programmes, student enquiries, documentation, and departmental activity moving.