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Academic Pathways

Choose a creative pathway with real production depth.

Study routes connect studio learning with technology, print, media, animation, advertising, brand systems, packaging, research, and enterprise.

Black B.Tech students presenting brand work.
Bachelor of Technology

B.Tech in Graphic Design

Advanced study in branding, typography, packaging, advertising, print, research, and digital production.

Open programme
Black HND students making commercial art.
Higher National Diploma

HND Commercial Art

Hands-on foundation across drawing, illustration, layout, print media, photography, advertising, and packaging.

Open programme
Black animation students in a media lab.
Diploma

Digital Design & Animation

Animation, motion graphics, digital illustration, video editing, storyboards, interface visuals, and multimedia.

Open programme
Black learners in a brand workshop.
Certificate

Advertising & Brand Design

Short professional training in campaign thinking, identity systems, product communication, and promotional design.

Open programme

Course Studios

More routes inside the creative production chain.

These cards can become full course entries later. For now they give visitors a richer picture of what students actually practise across the Department.

Illustrated typography grids, layout systems, and colour swatches.
Typography

Type and Layout

Control legibility, hierarchy, spacing, grid systems, publication rhythm, and editorial structure.

LayoutsGridType
Graphic design students reviewing brand identity boards.
Branding

Identity Systems

Develop marks, colour systems, applications, brand guidelines, campaigns, and presentation boards.

LogoSystemsGuides
Students building packaging prototypes and dielines.
Packaging

Product Communication

Design labels, folded cartons, mockups, product families, shelf systems, and materials-led solutions.

DielinesLabelsMockups
Students checking print proofs beside a digital printing machine.
Print

Prepress and Output

Prepare artwork for proofing, printing, colour correction, finishing, publication, and production checks.

ProofsColourFinish
Students setting lights for product photography in a studio.
Photography

Studio Image-Making

Use lighting, camera control, styling, image selection, editing, and documentation for design work.

LightingProductEditing
Animation students drawing characters on tablets and screens.
Animation

Motion and Character

Build storyboards, character sketches, motion graphics, timing studies, and screen-ready scenes.

MotionReelsStory
Students reviewing campaign posters and digital mockups.
Advertising

Campaign Design

Shape audience insight, concepts, poster systems, social graphics, messaging, and campaign rollout.

PosterSocialCopy
Lecturers and students reviewing design research publications.
Research

Design Inquiry

Document process, test ideas, write reports, prepare exhibitions, publish findings, and improve practice.

WritingEvidenceService

Learning Flow

Students move from research to finished public-facing work.

  • 1Research the audience and context

    Students gather references, define the communication problem, and decide what the work must achieve.

  • 2Prototype across media

    Sketches become layouts, digital files, package mockups, animation tests, print proofs, or exhibition samples.

  • 3Present, revise, and publish

    Work is defended through critique, corrected for production, then prepared for portfolio, exhibition, or public service.

Illustrated design workflow from research to digital layout, print, and presentation.

Progression

Move from foundation craft into advanced design research and professional output.

The Department supports practical learning, staff supervision, portfolio development, public exhibition, and industry-facing project work.